棋ACE PLAYBOOKINDEPENDENT PLAYER GUIDES
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PLAYER ANSWER

Level or roll: spend energy around a target card

The short answer

On the beginner Entry route: level 2 on round 2; level 3 around rounds 4–5 to develop Cai Yan/Cao Cao; level 4 around rounds 6–7 for Xiao Qiao; then level 5 for Lu Bu. Roll for the missing phase core, and stabilize earlier if HP is under pressure.

Reviewed 2026-09-23

A concrete Entry practice run

  • Round 1: bridge with Sun Shangxiang and make room for Cai Yan, Cao Cao, and Zhao Yun.
  • Round 2: follow the level-2 timing; use the first auction to fill Cai Yan, Cao Cao, or Zhao Yun.
  • Rounds 4–5: level 3 and prioritize Cai Yan/Cao Cao awakening. Do not chase the final carry while missing the engine.
  • Rounds 6–7: level 4 for Xiao Qiao. Then work toward level 5 for Lu Bu; watch for Lu Bu/Zhou Yu at the second auction.

What each spend solves

  • Buying improves a unit, merge, or trigger chain. Official hero data lists a 3-energy cost; effect cards have individual costs.
  • Rolling searches for a specific missing core. Inspect the live probability panel before repeated rolls.
  • Leveling follows the chosen lineup’s phase goals and prepares later heroes or capacity.

When to stabilize

  • Repeated losses with an unfinished carry call for immediate upgrades.
  • A stable board can reserve energy for the next level and core card.
  • Once the engine works, compare equipment, positioning, and awakening against more random rolls.

Use the live odds panel

  • Some public level-6 tables omit entries. Missing values are not zero; this site does not publish an unverified full odds table.
  • Strategist skills, auctions, and HP change timing. The guide supplies goals; the game supplies current costs.

Sources & version

Reviewed 2026-09-23 · Player reports may vary between regional builds.

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